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To create a push button, create an instance of JButton It defines several constructors The one used here is: JButton(String msg) Here, msg specifies the message displayed inside the button When a push button is pressed, it generates an ActionEvent, which is packaged in javaawtevent To listen for this event, you must first create an implementation of the ActionListener interface (also packaged in javaawtevent) and then register this listener with the button After doing so, the registered listener is passed an ActionEvent each time the button is pressed The ActionListener interface defines only one method: actionPerformed( ) It is shown here: void actionPerformed(ActionEvent ae) This method is called when a button is pressed In other words, it is the event handler for button presses To register an action listener for a button, use the addActionListener( ) method provided by JButton It is shown here: void addActionListener(ActionListener al) The object passed in al will receive event notifications This object must be an instance of a class that implements the ActionListener interface as just described

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The Goto command allows the Script to navigate to another line number within the same script (see Fig 13-20) Used with Conditional Compares, this can be a powerful method of making one script do multiple things, depending on a GPRM value, for example, or the state of a certain SPRM A Script can be programmed with several modules of code, the Compare can determine an external condition, and the Goto will specify which module to execute, based on that condition

8:

The five types of Sources are as follows: GPRM: Allows you to select any of the 8 GPRMs as the source SPRM: Allows you to select any of the 21 usable SPRMs as the source See Understanding SPRMs for more on SPRMs Immediate: Allows you to enter a decimal value, from 0 to 65535, as the source

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Using the ActionEvent object passed to actionPerformed( ), you can obtain several useful pieces of information relating to the button-press event The one used by this recipe is the action command string associated with the button All push buttons have an action command string associated with them By default, this is the string displayed inside the button The action command string is obtained by calling getActionCommand( ) on the event object It is declared like this: String getActionCommand( ) When using two or more buttons within the same application, the action command string gives you an easy way to identify which button generated the event In other words, you can use the action command string to determine which button was pressed You can disable or enable a button under program control by calling setEnabled( ) It is shown here: void setEnabled(Boolean state) If state is false, the button is disabled This means that the button cannot be pressed and is shown in gray If state is true, the button is enabled To determine the enabled/disabled state of a button, call isEnabled( ): boolean isEnabled( ) It returns true if the button is enabled and false if it is disabled

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The Set Stream Command can be used to change the currently playing Video Angle, Audio Stream, or Subtitle Stream number, and to turn Subtitles on or off (see Fig 13-21) This command contains a checkbox for each of the streams, and a pop-up selector for each It can be used as an Immediate Command, where the specified stream is selected directly in the pop-up, or as a GPRM-based command, where the pop-up specifies a GPRM that contains the desired value for each stream that is to be modified (see Fig 13-22) Of special note is Subtitle stream, where the

The following example shows JButton in action The program creates two buttons and a label Each time a button is pressed, this fact is reported in the label The buttons are called Alpha and Beta Thus, Alpha and Beta are the action command strings for the buttons These strings are used by the action listener to identify which button was pressed Each time Alpha is pressed, the enabled/disabled state of Beta is switched

The RESUME command allows return to the last Element that was being played prior to selecting the MENU button It directs the DVD to the resume pointer location, stored at the time the MENU button was pressed Typically, this is used from a Menu

// Demonstrate JButton import javaawt*; import javaawtevent*; import javaxswing*; class ButtonDemo implements ActionListener { JLabel jlab; JButton jbtnA; JButton jbtnB; ButtonDemo() { // Create a new JFrame container JFrame jfrm = new JFrame("A Button Example"); // Set the layout manager to FlowLayout jfrmsetLayout(new FlowLayout());

NOTE! Be careful in using the Resume command from within a Pre-Script Resume returns navigation to the last Element played In the case of a Pre-Script, navigating to an Element that has a Pre-Script attached will redefine the last Element Played to be the Element attached to the Pre-Script You may not go where you expect to go!

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